lasers #66
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This adds new art for the laser emitter and receiver to match the updated source content.
The laser receiver script had to be updated to set the material differently now that there is real art for it.
Looks good other than one missing comment update.
@ -18,4 +16,1 @@## Color to use when inactive@export var bad_color := Color.RED## Meshes to apply active/inactive colors toThis comment should also be updated to be singular instead of plural.
done
3759834dc2to9b79b426d0