In-game content for the first BUGJam - "Pounce"
  • GDScript 91.8%
  • C# 7.7%
  • Shell 0.5%
Find a file
devonereynolds 1abcd633a6 Merge pull request '0.0.2-dev' (#37) from 0.0.2-dev into main
Reviewed-on: #37
Reviewed-by: a_kimb0 <ndbkim@gmail.com>
2026-03-17 01:50:24 +00:00
.forgejo Update Banner once more with teeth 2026-02-17 15:10:19 -08:00
.vscode Initial commit 2026-02-14 00:39:38 -08:00
addons DEBUG: Clear map selector and debug menu items so the editor scene doesn't throw off indices. 2026-03-16 18:48:27 -07:00
ai/tasks Update docstrings on AI tasks 2026-02-19 22:37:04 -08:00
art_assets zoo: assets updated 2026-03-16 18:49:08 -07:00
autoload clean comments from menu_stack and keep active_screen process running 2026-03-16 18:44:20 -07:00
bin Basic robot guard path following (#4) 2026-02-20 04:39:57 +00:00
Data/scene_builder fix: resolve missing dependencies dev/nate/laser.tscn error 2026-03-16 18:42:47 -07:00
dev various ui and interactable changes 2026-03-16 18:49:16 -07:00
entities various ui and interactable changes 2026-03-16 18:49:16 -07:00
interactable_objects various ui and interactable changes 2026-03-16 18:49:16 -07:00
levels various ui and interactable changes 2026-03-16 18:49:16 -07:00
screens Fix skip_title debug config still waiting on camera / tanuki wake 2026-03-16 18:49:00 -07:00
scripts Remove special mouse capture handling in a few spots in favor of just 2026-03-16 18:48:37 -07:00
shaders Added include guards for noise and util libraries. 2026-03-16 18:47:05 -07:00
sounds set process mode for soundbus 2026-03-16 18:49:15 -07:00
ui_assets fonts 2026-03-16 18:49:14 -07:00
util TOOL: New GAME_ENTRY.tscn entry point, to allow for easy level debugging from F5 2026-02-27 01:33:11 -08:00
.editorconfig Initial commit 2026-02-14 00:39:38 -08:00
.gitattributes Track common binary formats in LFS 2026-02-14 00:45:46 -08:00
.gitignore TOOLS: Ignore per-user debug_config.tres 2026-02-26 14:13:45 -08:00
default_bus_layout.tres add sfx audio bus 2026-03-03 22:41:02 -08:00
export_presets.cfg Also enable shader baker in exports 2026-03-02 22:17:00 -08:00
icon.svg Initial commit 2026-02-14 00:39:38 -08:00
icon.svg.import Initial commit 2026-02-14 00:39:38 -08:00
project.godot Remove special mouse capture handling in a few spots in favor of just 2026-03-16 18:48:37 -07:00
README.md Create banner for Forgejo landing page 2026-02-14 01:29:58 -08:00

Pounce Game Banner

BUGJam - Pounce - Game

Repository for the in-game content of the "Pounce" game project.