fix: make player undetectable by the security robot when transformed into a prop #45

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noahg merged 1 commit from noahg/fix-make-transformed-player-undetectable-by-security-bots into dev 2026-04-04 00:58:02 +00:00
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This fixes an issue where the security bot would still detect the player while the player is transformed into a prop.
When transitioning into or out of the transformed state the player's collision layer is swapped to Environment / 2 and back to Player / 1, respectively.

This fixes an issue where the security bot would still detect the player while the player is transformed into a prop. When transitioning into or out of the transformed state the player's collision layer is swapped to Environment / 2 and back to Player / 1, respectively.
noahg self-assigned this 2026-04-03 23:47:38 +00:00
TranquilMarmot left a comment

Thanks! Been meaning to do this for a while 🙏

Thanks! Been meaning to do this for a while 🙏
noahg deleted branch noahg/fix-make-transformed-player-undetectable-by-security-bots 2026-04-04 00:58:03 +00:00
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BUGJam/pounce-game!45
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