Integrate ExitZone with PlayerInteractionHandler #25

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noahg merged 5 commits from noahg/integrate-exit-zone-with-interaction-system into dev 2026-03-11 01:07:16 +00:00
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Move selection focus info from InteractableObject to a new FocusableObject.
Refactor ExitArea as a InteractableObject to have entering it be detected with the interaction handler.
This serves as the ground work for creating more types of interactions with things like security doors that can be unlocked with keycards.

Move selection focus info from InteractableObject to a new FocusableObject. Refactor ExitArea as a InteractableObject to have entering it be detected with the interaction handler. This serves as the ground work for creating more types of interactions with things like security doors that can be unlocked with keycards.
noahg force-pushed noahg/integrate-exit-zone-with-interaction-system from 6f2a1985d2 to ca207cc385 2026-03-11 00:00:09 +00:00 Compare
noahg force-pushed noahg/integrate-exit-zone-with-interaction-system from ca207cc385 to 4d48f8316d 2026-03-11 01:07:04 +00:00 Compare
noahg deleted branch noahg/integrate-exit-zone-with-interaction-system 2026-03-11 01:07:17 +00:00
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BUGJam/pounce-game!25
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