Integrate ExitZone with PlayerInteractionHandler #25
No reviewers
Labels
No labels
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
BUGJam/pounce-game!25
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "noahg/integrate-exit-zone-with-interaction-system"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Move selection focus info from InteractableObject to a new FocusableObject.
Refactor ExitArea as a InteractableObject to have entering it be detected with the interaction handler.
This serves as the ground work for creating more types of interactions with things like security doors that can be unlocked with keycards.
6f2a1985d2toca207cc385ca207cc385to4d48f8316d